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Chock full of good stuff to start the week, but in particular;
Niiiiiiiice! ^
edit: And Hotfix4 came a couple of hours later. https://www.pathofexile.com/forum/view-thread/3847553
That's what was killing my 7k hp char in 2 seconds? I didn't even see it on the ground, i assumed it was bleed or corrupted blood or something.
Desecrated ground most likely, as it also blocks recovery for maximum fun.
Yeah - why are we punishing investment in life regen?
Not just life regen, also life recovery in general like stated above, meaning you could chug HP pots to no avail whatsoever.
Aha, that explains why desperately slamming life potion didn't help to prolong my suffering whatsoever. The more I hear, the more I'm baffled about these design choices.
I've died a shameful amount of times to that degen.. Like other people said, now we just run like little cowards whenever it's around. Even then, who knows if you'll be able to get out when you notice it.
Yeah, the design choice here is stupid AF, imo.
It's fine that different defences have different weaknesses, but between the peasoup ground effect and the "can't regen above 50% life", it's rough for characters that rely on regen. Similar to the anti-magic / es guys.
When they are coupled with haste or blink effects the counterplay is so limited.