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InformationEarly Access Patch Notes - 0.3.0b Hotfix 3(pathofexile.com)
submitted 3 months, 4 weeks ago by EarthBounder to /r/PathOfExile2 (623.2k)
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[–]EarthBounder789 points3 months, 4 weeks ago* (edited 7 hours, 35 minutes after)

Chock full of good stuff to start the week, but in particular;

Reduced the damage for Damage over Time Ground Effects from most Abyss Monsters.

Niiiiiiiice! ^

edit: And Hotfix4 came a couple of hours later. https://www.pathofexile.com/forum/view-thread/3847553

permalinkhide replies (19)author-focusas-ofpreserve
[–]BDCRacing102 points3 months, 4 weeks ago

Oh god so good. Even ranged I would wipe them out from the edge of screen and go do something else while it dissipated. Not worth getting anywhere near that nonsense. I don't know how those melee kids do it.

permalinkparentcontexthide replies (14)author-focusas-ofpreserve
[–]StamosLives98 points3 months, 4 weeks ago

Melee hardcore player here. Mostly just scream and yell.

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[–]fernandogod1226 points3 months, 4 weeks ago

We die ...

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[–]jaxxxxxson19 points3 months, 4 weeks ago

Spamming health pots during every abyss whether or not I could see any degen or not saved me a few times

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[–]Least_Key15942 points3 months, 4 weeks ago

I specced to increase leech values and speed because of those degens, so glad to be able to move a few points around. Might have an easier time on simu runs finally

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[–][deleted]11 points3 months, 4 weeks ago

Pull em out till there arent enough left to mob you and make you get stuck in the ground effect. You can tank it for a few seconds if you arent also getting shot ten million times

permalinkparentcontexthide replies (1)as-of
[–]arcademachin32 points3 months, 4 weeks ago
collapsed

Wake of destruction helps

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[–]Crimsonx17632 points3 months, 4 weeks ago

Bruh I be off in nowhere land on my HC huntress just fucking yeeting twisters into them and running away.

Can't pay me to jump into those things melee. Atleast til I get better at the game.

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[–]Iws751 point3 months, 4 weeks ago

Lol i gave my monk a bow

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[–]Shanochi1 point3 months, 4 weeks ago

Hi, us melee players just suffer*

Always has been.

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[–]SavlettoI want swords1 point3 months, 4 weeks ago

This starts becoming a problem in Act 1 (blood pools that linger for entirely too long) and never really goes away. It didn't make sense to me back when I first played, and it still doesn't.
Even as someone agreeing with their vision for the game, I don't see how stuff like this helps. All I feel is irritation at having to stand in place until the only path forward clears so I could continue playing.

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[–]zeekim1 point3 months, 4 weeks ago

Omens of amelioration- only thing that keeps me sane when I die to the zillion dps ground degen.

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[–]KokomausLovesYou1 point3 months, 4 weeks ago

Thorns HC here- its alot of guard and leech. And ehen that fails, prayer. :p

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[–]KnownPride1 point3 months, 4 weeks ago

Run, nothing else lol

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[–]Agitated-Society-6821 point3 months, 4 weeks ago

In poe1 When you go offscreen and the onkill/ground effects stop rendering, they literally pause and reactivate once you go back. Not sure if its the same in poe2.

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[–][deleted]-12 points3 months, 4 weeks ago
[deleted] by user
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parenthide replies (2)as-of
[–]crashh8510 points3 months, 4 weeks ago

Armour does not help against damage over time, resistances and life leech/regen is the only defense.
As a hardcore melee both kept me alive and the omen fully restores health on it getting low has been clutch if i was inattentive.

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[–]ThoughtNME5 points3 months, 4 weeks ago

Life leech That's my way

They are dead already

Armour 90%

Doesn't help

Armour to Elemental 90%

Idk what that's even supposed to help with

permalinkparentcontexthide replies (1)author-focusas-ofpreserve
[–]FaultyToilet1 point3 months, 4 weeks ago

It helps with everything but DOTs lol. Best we can do is stack life regen, which I think most warriors do anyways

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[–]torupapat-23 points3 months, 4 weeks ago

I think those DoT doing physical dmg so warrior are fine, but for monk? I don't think so. kekw

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[–]RCTinney17 points3 months, 4 weeks ago

Warriors were not fine lol. Still would kill you in about 2 seconds.

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[–]OTTERSage14 points3 months, 4 weeks ago

Phys dot is not mitigated by armour

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[–]torupapat2 points3 months, 4 weeks ago

Oh really?? I didn't know that damnn

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[–]sykotikpro2 points3 months, 4 weeks ago

Turned off my 160 regen. Not good at all

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[–]Fast_Ad669016 points3 months, 4 weeks ago

It amazes me how stubborn they are with ground effect damage. Feels like every other patch they try and buff that shit back up to un fun levels like we just make up our complaints over here .

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[–]prototypemax11 points3 months, 4 weeks ago

Obsessions: ground effects, on death effects, narrow corridors and all sorts of slow effects (especially temp chain and chilled ground)

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[–]GoofyGohm14 points3 months, 4 weeks ago

Those things were a menace when combined with shroud walker

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[–][deleted]12 points3 months, 4 weeks ago

That's what was killing my 7k hp char in 2 seconds? I didn't even see it on the ground, i assumed it was bleed or corrupted blood or something.

permalinkparentcontexthide replies (2)as-of
[–]dryxxxa16 points3 months, 4 weeks ago

Desecrated ground most likely, as it also blocks recovery for maximum fun. 

permalinkparentcontexthide replies (1)author-focusas-ofpreserve
[–]Eriktion12 points3 months, 4 weeks ago

Yeah - why are we punishing investment in life regen?

permalinkparentcontexthide replies (2)author-focusas-ofpreserve
[–]DespondentRage2 points3 months, 4 weeks ago

Not just life regen, also life recovery in general like stated above, meaning you could chug HP pots to no avail whatsoever.

permalinkparentcontexthide replies (1)author-focusas-ofpreserve
[–]SavlettoI want swords1 point3 months, 4 weeks ago

Aha, that explains why desperately slamming life potion didn't help to prolong my suffering whatsoever. The more I hear, the more I'm baffled about these design choices.

permalinkparentcontexthide replies (1)author-focusas-ofpreserve
[–]DespondentRage1 point3 months, 4 weeks ago

I've died a shameful amount of times to that degen.. Like other people said, now we just run like little cowards whenever it's around. Even then, who knows if you'll be able to get out when you notice it.

Yeah, the design choice here is stupid AF, imo.

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[–]RealZordan2 points3 months, 4 weeks ago

It's fine that different defences have different weaknesses, but between the peasoup ground effect and the "can't regen above 50% life", it's rough for characters that rely on regen. Similar to the anti-magic / es guys.

When they are coupled with haste or blink effects the counterplay is so limited.

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[–]Life_Calendar_67871 point3 months, 4 weeks ago

It definitely was, my titan with heal on block feels super tanky but sometimes I just melt to those, it's also pretty hard to see them with all the effects going around the screen

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[–]tooncake8 points3 months, 4 weeks ago

Died 3x today because of this before the hotfix patch happened. Glad GGG took noticed and maybe I can rest easy now on farming abyss

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[–]RDandersen3 points3 months, 4 weeks ago

Thank you for your sacrifice o7

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[–]theangryfurlong7 points3 months, 4 weeks ago

That shit was heinous. Now if we could only see it through all the skill effects. I swear GGG managed to make visibility even worse than PoE1 even though we are still in beta, just wait until 20 or so new leagues called things like Mayhem or Carnage.

permalinkparentcontexthide replies (1)author-focusas-ofpreserve
[–]RealZordan6 points3 months, 4 weeks ago

I can assure you while the visibility in some abyss maps is really bad, even moderately juiced maps in PoE1 are 50x worse. It's just that in PoE 1 you don't really need to know what's happening since you are usually immune to ailments and your skills should clear the whole screen. If something chunks you, you just gtfo with your movement skill.

In PoE 2 every projectile can potentially daze or chill you and then you snowball into a bad situation REAL quick.

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[–]Betaateb1 point3 months, 4 weeks ago

Completely depends on what you are playing. PoE2's visual clarity is massively worse than PoE for me, but I have been playing exsanguinate the last few leagues which has almost no visual clutter aspect. Now, if I was playing ManaMan PoE would certainly be worse with a billion frostbolts exploding everywhere lol.

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[–]Emericanidiot6 points3 months, 4 weeks ago

Now just make the mana draining donut not kill MoM characters in two seconds and we're gaming

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[–]Socrathustra4 points3 months, 4 weeks ago

When does this release? Because if it's already out, it's not enough. If it is, I'll wait and see, but I don't have high hopes. "Reduced" doesn't sound like a forceful enough verb. That shit is the worst.

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[–]Shaelann954 points3 months, 4 weeks ago

This ffs. Thanks GGG.

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[–]jbwmac2 points3 months, 4 weeks ago

WE DID IT REDDIT

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[–]mongmight1 point3 months, 4 weeks ago

I find it more amusing they are nerfing the dot from an act 1 monster lol. It only took then an entire year to notice that was a bullshit degen.

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[–]MiawHansen1 point3 months, 4 weeks ago

It was also extremely high, i play HC and often i just wait 10-15 secs before i go looting because it was literally a few secs and u would be gone

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[–]SmokedNugget1 point3 months, 4 weeks ago

What about the green laser that kills me from 2 screens away?

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[–]SneakyPanduh1 point3 months, 4 weeks ago

Literally the only reason I hate the fucking game. May have to hop on and play some this week.

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[–]Grarr_Dexx1 point3 months, 4 weeks ago

That's an amazing change. Those DOTs are fucking terrifying and the Abyss is the only thing that still consistently tends to even oneshot my Invoker.

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[–]Nadmasziii1 point3 months, 4 weeks ago

Wait! Did they do some sh-t on the ground? Never watched it.😅😅

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[–]bad3ip4201 point3 months, 4 weeks ago

Nice. Green goo and kamehameha was the most annoying one to deal with so far.

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[–]lightlysaltedfish1 point3 months, 4 weeks ago

This one is godlike. Though I don't die to it anymore unless they got the modifier that disables all life regen, then i die before i understand what happened

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[–][deleted]1 point3 months, 4 weeks ago

ohthankgod

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