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https://www.pathofexile.com/forum/view-thread/3787013
Got some really good changes in here, my favo...
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Huh??? That seems like a change and a half lol.
I know they wanted to get rid of mana being ignored but man, that's a rough change.
Kind of it hurts the build but you because the way % reduced mana cost works where the more you get the better it is all this means is you have to invest into more reduced cost . Even goratha build doesn’t run all the reduced mana cost on the tree so in reality it’s not as bad as it looks .
Not sure why they have poe2 to do all that bs in, let me enjoy one game
base mana regen is an insanely valuable stat for manabuilds, its an extremely difficult stat to get much of any of. can be read as "55% more mana regeneration"
still a nerf overall probably, but thats manabuilds for you right now
Yeah but it also reads as x2 mana costs lol.
Okay, for some archmage builds it's a buff, but... still a lot. Also if you were running cloak of defiance, then it's not 55% more but way less.
Since you can't get base % mana regen elsewhere but cloak basically - you can now go LL archmage with that node and ivory tower though.
it's a buff for stormbind.
Got a PoB/vid? kinda interested
https://www.youtube.com/watch?v=lBuzWwEle_U
Captain Lance seems to like it, but everyone else says it's too weird and clunky. It has quite a lot of details to fine tune if you like to tinker.
Interesting. And it's a boss heavy league as well, so who knows...
But though gear and the the the tree you can get more than 100% reduced mana cost and sanctuary of throughs was a less multiplier which makes it less valuable . Just invest reduced mana cost and you’ll be fine .
uhh I dont know about this one...?
51% from the tree ( 61% with full energy ) , 6-8 % per ring , 4% per endurance charge from wyrmsign (20% on most heiro) , 20% honourhome ( it does suck tho ) . Which is a total of 107% -117% or 87%-97% if you want to use a good helmet .
Where do you get 51 from the tree? I count only 41%. 16% near righteous decree, 15% near dreamer, 10% from mastery?
Mastery 10% , dreamer 10% , righteous decree wheel 16% , tireless wheel 15% . I think your not counting dreamer .
Oh, missed the tireless wheel. But your count is wrong, dreamer wheel is 15% so thats a bit better than you thought.
Still, thats a lot of investment. Perhaps that's fine though. 56% plus two rings is 72% which seems realistic... wyrmsign, honourhome, are you really running those?
Feels like 3/4th of your mana costs is realistic, the other stuff costs a bit much maybe. 4/5th if you're on full energy shield.
For builds that can't make use of mana leech that is true, which tbf is most of them I guess, but it's a completely dead node to those builds that can actually utilize mana leech
how many of those builds were heirophants
Kinetic Blast of Clustering was meta. Very strong and this hits it pretty hard because it's usually an Indigon build.
This definitely affects Indigon builds more than non-indigon mana stackers.
The reservation efficiency node is on guardian now. And as always archmage got triple tapped with frosbolt of ice nova gutted, archmage support nerfed and then this and some other changes I've probably overlooked.
Yep the GGG classic.
damn, I was planning on playing it this league... any other good wizard-y league starters someone would recommend as a replacement?
Energy Blade Inquisitor + Any Spell you want. Once you start stacking strength and Intelligence you can switch into CoC. Use/convert to elemental damage to take advantage of his ignore ele res and you’ve got yourself a strong caster that focuses on building ES for defense + damage.
Damn that sounds sick. Any good guides to look for out there? I’ve really only played miners and minions in the past
Look up Captain Lances “Energy Blade CoC Inquisitor League starter” video. It’s a bit older and he has since replayed as mines, but this is more “any spell” focused.
I've been holding off playing Ice Nova Hierophant and planned to play it this league. Well, guess it's gonna be a different build after all this league.
yeah they melted hierophant ice nova of frostbolts. RIP.
I was planning on playing Ice Nova with Hierophant (without Archmage), and saw this. Build is ded.
ugh should have been 2% of Mana or at least 1.5%. That was hiero's strongest node :/
It was not. Was not uncommon for builds to take 2 small passives to avoid having to take that notable.
90% of hiero builds on poe ninja use it. Conviction of power is prob better but this is still a massive blow to the ascendancy. 1% mana regen is way too little for an ascendancy node.
No way, Sanctuary of Thought was not just Hiero's but one of the strongest nodes in the game. Incredibly build enabling for mana builds, the 20% mana as ES was huge on top of the aoe and mana reduction. Still a decent node but hurts these builds a solid amount.
This was undeniable levels of build enabling power. Yes, it was not used by every build, but the builds that want it became more than twice as good because of it, and mana stacking is a pretty popular archetype for spells and for wand attacks.
Conviction of Power was definitely weaker. It's probably stronger now.
Hierophant basically DOA. lol
Totem Hieros usually didn't take it. Only 6% of Hieros who took that node are playing Totems.
Majority of Hiero this league are non-totem.
Just returning long neck to his long neck skills.
This change is actually amazing for Stormbind. The reduced cost was a pain for rune blast channeling, so this means it is a lot easier to build Stormbind stages.
Its insanely underpowered for an ascendancy point, as well as being very dull.
It still has the gain 20% of mana as maximum ES and the AoE mana scaling
Ah, good point. For some reason i thought they were on the other node.
A lot of the ascendancy changes seem pretty half-baked, especially compared to the other changes.
They turned a whole ascendancy node into a literal skill tree notable.
This is "rest of the fucking horse"
The node still has mana as extra es and the aoe, so it's still a great node
it still has area effect bonus and maximum energy shield. and it is base regen which gets multiplied by your increased regen.
That is like 50% more Mana regen, no? Does that last line not scale with the base 1.8% mana regen we all have, just like base crit does?
Yeah but compared to /2 costs... it helps some specific archmage builds a lot but I do recall needing that /2 cost pretty badly on my last archmage builds...
Also, if you were running cloak of defiance, its less than 50% more mana, but perhaps it frees up the cloak slot? hm.
We'll have to see what can be done. The 25% increased MRE loss is also painful... back to the drawing board I suppose.
Yeah it's definitely a shit change, and it reads absolutely awfully to a new player. Super odd change.
Mana builds were insane so if you didn’t expect nerfs you were huffing.
ascendancy point and not some random passive on tree by the way
Ouch
alk stream had that as an error, i think he was messaging zaccie