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I'm playing an Enh shaman and my entire aoe burst window is uncapped. I can get 3x crash lightning a...
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Restore AllHide UnarchivedThey both equal 200
That's rite, a kilugrem of steal
Wrong way, down a one-way street!
Superheavy rogues?
Probably a kilogram of steel. Steel is more dense, so with a similar shape, the centre of mass of the steel will be closer to the ground that the center of mass of the feather meaning gravity applied to it is slightly stronger and therefore while it has the same mass as the feathers its weight is heavier.
That assume two similar piles with similar shapes on relatively flat ground next to each other.
Weight = mass * gravity. Both weigh the same, because both have a mass of 1 kilogram and gravity is a constant.
The rest of your comment has nothing to do with the weight.
Gravity isn't constant that's what the rest of my comment is about, Gravity depend on the distance to the centre of mass of the earth. The formula has a d² as the divider, meaning the smaller d is, the greater the gravity. Since with the assumptions I've established d is smaller for steel than for feathers, the weight is heavier. "d" is calculated by taking the distance between Earth's centre of mass and the object centre of mass. That's what makes the steel heavier.
We can even calculate by how much: Steel has a density of 7.8 while feathers is 0.0025 (variable but that seems to be the only figure I could reliably find. I'm using kg/L as the unit for m & V since it's convenient so that's why my density is technically not a density but a volumique mass). Since density is m/V and we've established they have the same mass, the volume of steel is 7.8/0.0025 = 3120 times greater. Since what we're interested is the distance to Earth's centre of mass, we're only interested in one of the three dimension that form the volume so 31201/3 = 14.6.
The kilo of steel will be 14.6 times smaller (in height) than the kilogram of feather. Since they both weighs 1 kg, that means the steel is about (1/7.8)1/3 = 0.5 decimetre of height (since Litre is dm3) or 5 cm. This assume it's a cube but it's just an example, the reasoning would be the same with a brick, the numbers would just change a bit. The centre of mass would be about halfway so 0.25 dm high or 0.025m.
Using the same reasoning for the feathers, you can situate their centre of mass at about 0.36 m (which is as predicted about 14.6 times higher). Since gravity is inversely proportional to the square of Earth's radius + the centre of mass' height, that means the kilo of steel is about (6,371,000.36)²/(6,371,000,025)² = 1.00000001 times heavier than the kilo of feathers (it will vary depending on the place considering the Earth isn't round which incidentally means gravity isn't even constant on Earth's surface).
Thank you for coming to my Ted Talk. Seriously this started as a joke I made about pointless overthinking and now I'm answering people who were telling me "no you're wrooooooong" with even more overthinking. I guess I didn't learn my own lesson xD
but steel is heavier than feathers.
Well yes that's what I just said. Steel is more dense which end up making it heavier. For the detailed answer see my answer to the second person commenting below me.
Idk why but this made me laugh pretty hard. Now I'm re-reading OP to try and figure out where he was going with it lol
I think the anology was trying to say that fury warriors (or classes target capped in general) problem isn't the fact that they are target capped, it's the fact that they do bad damage anyway. Target cap doesn't matter if you do good damage to the ones you can damage, and being uncapped doesn't mean you do good damage if the damage you do is bad.
Take my upvote
Thats the point. In their example Fury needs to be hitting 100 mobs to match the dmg Arms does on 2 mobs.
large pulls are actually a lot more common in higher keys because you need them to hit the timer, pulling big and then kiting with group CC has been a thing since the start of M+
that might have been true in bfa but is not clear now.
Gingis group is by far ahead of every other m+ group and they play 2 hunter and 1 ww.
ws helps a lot for sure but if you look at their 20 keys they would do relatively small pulls
sorry I really don't understand what you mean? What is ws in that sentence? Also they only play that comp because thats what they have gear on from progress, they said they'll swap out the monk and one hunter for other classes (likely Rogue/DK + Mage) once they're geared.
this tbh, pulls arent like bfa were ppl pulled like 20 mobs, pulls are small and the cap doesnt feel bad, i havent seen anyone on my guild complain about the cap and most classes that are capped still top the m+ metters so i dont really see the issue.
Thinking
I think I know what youre trying to say, but man you really couldve formulated that better LOL
I’m not people are worried about 8-9 keys my dude.
But honestly target cap feels worse there because the pulls are bigger
Speaking of meta I find it really funny that out of all the melees, SV/Feral/Enhancement (+UH I guess) all have the least target cap restrictions for their main AoE abilities - genuinely sometimes wonder if it’s an oversight or intentional.
now, if only all warriors had condemn.
MM hunter is the meta because of Wild Spirits which is... not target capped. you literally pull 2-3 packs into WS and blast them, same with fire mage