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I dislike volumetric fog. Do you?(self.pcgaming)
So i recently started playing Cyberpunk 2077 and i'm using the ultra+ mod. It allows me to remove vo...
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There is volumetric fog in real life, therefore i like having it in games. Air isn't 100% transparent. You need it while looking across certain distances in games (particularly over large landscapes), as it is indeed a property of real air.
I live near a coastal town, and our morning fog doesn't need miles. You can barely see 50 feet in front of you at times. My dog would disappear into it on our morning park visits
Some places can get even harsher
I live in the coast, volumetric fog should be a weather effect, not slapped mixed with sunny day and night time
It's not just haze. The atmosphere has a visibly bluish tinge, and this isn't due just because of pollutants or whatever. Rayleigh scattering from the gas particles, which becomes exaggerated when viewing something with miles of the atmosphere in the middle, leads to the bluish tinge when viewing something more than a couple miles away.
I mean, there are taxes and bills in real life, but I don't want a game about grinding as a peasant in a world where I am getting a temporary reprieve from grinding as a peasant.
That is all to say I feel that your preference is valid, but I think your reasoning here is a dressed up naturalistic fallacy.
Me personally, it very much depends. Some really use it well to set the mood of a place, some use it as a technical bandaid for super short draw distances to save on performance, and some just slap it all around the place because I guess someone thought it looked cool.
There are times I like it, and times I much prefer removing it, and its why I really appreciate a reasonably fleshed out settings menu, or games made with modability in mind.
Everyone gets to have their cake.
When it is cold, you can see farther, that would be interesting in a game.